H1Z1 patch today will address loot

What about those pesky floating arrows?

Continuing on their rapid pace of updating the recently launched H1Z1, Sony Online Entertainment has confirmed plans to release another patch "later today." While we don't know what time the patch will be released, we do have an overview of what it could address.

"Loot will be further addressed this patch," SOE president John Smedley confirmed via Twitter. There's been a number of complaints regarding H1Z1's loot system since the game's early access launch last week. Most of the complaints seem to stem from pretty unforgiving respawn rates. Others complain that the proximity searching rarely works as intended. Redditor oBsCharge put it best when he said: 

H1Z1 is a very good game. I am enjoying it alot. BUT there are some flaws that i see. Most have already been fixed. One of the ones i hated the most was Floating arrows which got me killed earlier. Losing a AR15 meds TONS of ammo. A Pistol with also A LOT of ammo as well. (Driving a car into an arrow apparently makes you blow up) But anyways. THE LOOT respawn rates are TERRIBLE. After the servers restart then the loot is fine. Even after you guys patched the loot spawns the respawn rates are still trash. After i died due to floating arrows i ran around for almost 3-4 hours and found NOTHING but berries/branches, A backpack, Empty bottles, And a Hammer. The loot is FINE its just the respawn rates…. please fix.

In addition to loot fixes, H1Z1 senior game designer Jimmy Whisenhunt also listed a few adjustments that could be included in today's patch, including changes to melee damage. 

And yes, SOE is also aware of the bug in which arrows floating in mid-air are causing damage to players, sometimes even killing them.

Let's hope that's fixed today as well.