Categories: News

Halo 5: Guardians won’t be as troubled as The Master Chief Collection, 343 promises

Halo fans were excited beyond all belief when Halo: The Master Chief Collection was announced. Seeing their favorite games bundled up and brought to life once again in high-definition was a dream come true.

Unfortunately, The Master Chief Collection was plagued by issues that had the game's executive producer apologizing, that had Microsoft's Phil Spencer apologizing and even had the head of 343 Industries (and founder) Bonnie Ross apologizing. There were countless promises for updates addressing the problems, but never completely solving them.

Simply put, the game's multiplayer was a mess. Halo's Development Director at 343 Industries, Frank O'Connor has come out and admitted that the game was a disaster. Speaking to Xbox Achievements, O'Connor revealed that the game's issues are a "black eye" for the company and that Halo 5 will not fall into the same conundrum as it's being developed by a "completely different team."

“Halo: The Master Chief Collection is definitely a black eye for us,” says O’Connor. “We’re not going to rest on our laurels or hide from the mistakes we made. However, I will say that the nature of The Master Chief Collection – you’ve got five different game engines, you’ve got five different studios working on it, you’ve got 343 working on putting it all together – the footprint and complexity was outrageous.

“To be perfectly honest, there were a lot of things that happened when we got it into a retail environment that we simply didn’t see in a test environment, so that’s what really caught us by surprise. We’ve been sort of scrambling to get it first in a playable stage and now we’re going to get it in a polished stage, so that people are getting what they deserved in the first place. We’re never going to back away from that or shy away from that.

“However, Halo 5 is being made by a completely different team. It’s a singular product. It was built from the ground up for this new technology, rather than being sort of dragged kicking and screaming from 2001 and forced and shoehorned into a 2014 console. So the problem spaces are still very challenging but they’re radically different. I think the beta is already a decent first step, in a retail environment, showing that we don’t have the same problems.”

If you have been worried about Halo 5 because of Halo: The Master Chief Collection, you might be able to breathe a sigh of relief.

Tatiana Morris

I work here, so at least I've got that going for me. Catch me on Twitter @TatiMo_GZ

Share
Published by
Tatiana Morris

Recent Posts

Review: Hitman 3 is the peak of the trilogy

To kick off 2021, we have a glorious return to one of the best franchises…

4 years ago

Hogwarts Legacy has been delayed to 2022

Last summer, we got our first official look at Hogwarts Legacy. The RPG set in…

4 years ago

EA to continue making Star Wars games after deal expires

Today, it was revealed that Ubisoft would be helming a brand-new Star Wars game. The…

4 years ago

PS5 Exclusive Returnal talks combat, Glorious Sci-Fi frenzy ensues

Housemarque shared lots of new details about their upcoming PS5 game Returnal. Today, we learn…

4 years ago

Lucasfilm Games confirms Open-World Star Wars handled by Ubisoft

Huge news concerning the future of Star Wars games just broke out. Newly revived Lucasfilm…

4 years ago

GTA 5 actors recreate iconic scene in real life

GTA 5 is probably the biggest game of all-time. It has sold over 135 million…

4 years ago