Harmonix wants to bring Amplitude back, with your help

Back before plastic peripherals lined the walls of your living room, Harmonix made two awesome music games, Frequency and Amplitude, that required only a PS2 controller and a musically inclined gamer. Gamers could play popular songs by blasting various beats along a note highway, and also add their own flavor and in true harmonix nature, remix the songs to make them unique. Harmonix wants to bring that simplicity back for a new generation, but is doing so with Kickstarter.

The reason for Kickstarter is because Harmonix wants to gauge just how much fans want to see Amplitude make a comeback. It's understandable to not want to waste resources and time on a title that might not even be on anyone's radar anymore.

“Bringing Amplitude to modern consoles is something we’ve been dying to do for ages,” says co-founder and CEO Alex Rigopulos, “and our earliest fans have been pleading for this for a decade. We’re hopeful that Kickstarter and the support of the community will allow us to finally make this dream a reality.”

“We think this type of synesthetic, audio-visual experience is perfect for modern consoles, widescreen high-definition televisions, and killer surround sound systems,” adds Ryan Lesser, Project Lead for the upcoming title and Art Director for the original 2003 Amplitude. “We’re positive that gorgeous, updated visuals running at 60 frames per second, an updated soundtrack, and other new features are going to be blow people’s minds.”

Personally, as a huge fan of Amplitude, I want to see this happen. You can check out the game's Kickstarter Page right here and show your support.

If the game gets fully funded, it will be released for the PlayStation 3 and PlayStation 4.