Hello Games is ‘working hard’ to resolve No Man’s Sky’s PC issues

Surely the amount of 'fan feedback' has let them know exactly what is wrong

No Man's Sky's PC version is still a bit of a work in progress. A lot has been made about the game in recent weeks, and not much of it good (people love bad news more anyway). In light of the recent negative feedback from PC players, Hello Games has mobilized a larger team of QA professionals to get to work on patching the game and has updated the game's support page to include the following:

*Firstly do you meet our min spec?*
  • OS: Windows 7/8.1/10 (64-bit versions)
  • Processor: Intel Core i3
  • Memory: 8 GB RAM
  • Graphics: nVidia GTX 480, AMD Radeon 7870
  • Storage: 10 GB available space
  • *Requires OpenGL 4.5, Intel cards are not supported.
  • *Core 2 CPUs and below are not supported
 
*Secondly, have you updated your drivers for your GFX card?*
 
*Thirdly, have you restarted Steam and No Man’s Sky?*
  • We updated to include the VC++ Redist 2010 (which was causing many issues).
 
*Still having problems?*

One of the biggest issues with the game that people are having is that the game crashes on start up. Here is what Hello Games identifies as the most common reasons.

  • Running the game with an Intel card. This is not supported 
  • No Man's Sky is an OpenGL 4.5 game, and requires latest drivers on most cards, please update
  • VC++ Redist 2010 was not included by default. We have updated in a patch, please restart

Hello Games is also looking to patch other common issues, namely the game's Framerate issues. Here's what they are working on.

  • Shader Cache issue – means that framerate is initially stuttering on some cards. Whilst it resolves itself over time (~1 hour of play), we will fix this issue in a patch. 
  • SSE 4 – for CPUs that do not support SSE 4, it is causing the game to crash on boot (some of these areas technically below min spec, but we don’t want it to crash!) 
  • Mouse controls jitter on foot – this caused by a combination of certain resolution and GFX card. A fix is in progress.

As we've mentioned before, if you are a PC player, right now it is best to hold off on the game until these issues are resolved. Granted, when it comes to programming, sometimes fixing one thing can break seven others, so this narrative is likely not close to being over.

Source: [Steam]