Every Beta test that Battlefield Hardline goes through leaves ton of feedback for the developers. If you were one of the seven million that played in the Beta, you might recognize some changes in the game when it releases.
In order to test changes while the Beta was in action, Visceral ninja-patched an update for the PC version of the game on the last day of the Beta. That patch was in direct response to player feedback, though some of the changes were "controversial" to the community.
Eevery statistic from the Beta, every bit of feedback pre- and post-PC patch have gone into the game. The changes are wild or crazy, if anything they add a lot more balance to the game… but who ever complained about balanced weapons and classes in a multiplayer game? Here are the changes the devs have made!
Weapon Tuning
Class Balance
Metagame Tuning
Hacker Tuning
Are you excited to get in on Hardline when it releases?
[Visceral/EA]
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