Hideo Kojima has been a busy man this year. He opened up his own studio, went on a "quest for new technology" across the world with PlayStation's Mark Cerny, and started work on his first new game, Death Stranding. He's certainly had his hands full and this all coming after just finishing Metal Gear Solid V: The Phantom Pain late last year after a hellish development.
Despite all the troubles he's encountered, all the stress this has probably put on his shoulders, Kojima says he's glad to have announced Death Stranding.
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The year of 2016 was such a tumultuous year. Establishing the studio, planning the new game, hiring crews, finding the new base & engine pic.twitter.com/dle4uPgqxd— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) December 29, 2016
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casting, building the new spaceship Enterprise. Everything had to do at once but overall I'm glad that I could announce DEATH STRANDING. pic.twitter.com/OVB9QVVLpP— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) December 29, 2016
I thank all casts for joining my still-in-process Spaceship Enterprise. My biggest goal from 0 start was to announce DEATH STRANDING. pic.twitter.com/D9MPME8z7c
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) December 30, 2016
Death Stranding is still far out but Kojima has a lot of great talent and resources at his disposal to make his "best work so far" come to life. Former Konami president joined the company last month as president of Kojima Productions and Kojima revealed at PSX that Kojima Productions is collaborating with Guerilla Games (Horizon: Zero Dawn, Killzone) to make Death Stranding!
In related news, Kojima Productions opened up pre-orders for an expensive half-scale (roughly 5 feet tall) statue of their mascot signed by Hideo Kojima himself!
Death Stranding will release exclusively on PS4 at some point in the near future.