Remember that Halo 5: Guardians multiplayer beta that closed out the end of 2014? It wasn't just to give you a sneak peek at the upcoming new installment of Microsoft's blockbuster franchise, although I'm sure that's what many of you used it as. That's cool though, because even if you played it for simple enjoyment, your participation provided valuable feedback for developer 343 Industries.
"In the past, betas for games on console have typically been used for online scale testing in the weeks prior to a game’s launch. In our case, we provided a true ‘working’ beta that was a snapshot of our game in development. Halo 5: Guardians represents one of the most substantial evolutions of core combat in franchise history. We felt it was crucial to get it in the hands of fans early to ensure we have enough development time to react to key learnings and deliver the best possible game when we release later this year. This represented a shift for us as a team and a studio by sharing the development process with our community and having you help shape the game."
In total, twenty million matches were played; nearly 290 years of gameplay were logged; and more than 181 million kills were confirmed. While more stats can be seen in the infographic above, the point is that your gameplay has given the developers a ton of data. And the result is an "extensive list of improvements" for Halo 5, which is due out this November.
While you can read the logic behind each change over at Halo Waypoint, below are the list of improvements being made as a result of last year's beta.
Spartan Abilities
Weapons
Presentation
Competitive Skill Rating (CSR)
Matchmaking
That's all for now, though 343 Industries notes that there's a "laundry list of other bug fixes and improvements" that they're currently tracking. Things like weapon placement on maps, to lighting improvements, to rule tweaks in game modes will undergo tweaks up until launch.
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