Hudson Entertainment’s “Lost in Shadow” Materializes for the Nintendo Wii on January 4, 2011

Hudson Entertainment’s unique platformer Lost in Shadow for the Nintendo Wii will be officially unveiled in North America on January 4, 2011. Today for the first time, Hudson Entertainment is proud to reveal a new feature in the game: Materialization.

While the main character is indeed a shadow boy, on occasion in the game he will need to become a creature of light to achieve his ultimate goal. The boy’s shadow is able to acquire multiple swords, which not only help him defeat enemies but allow him to enter certain areas that were restricted by the Tower’s Keeper. The “Watchman’s Sword” allows the boy to manipulate both light and shadow by cutting a door in reality. Doing so opens areas that the boy can travel to as a being of light and can manipulate physical objects for a limited period of time.

In Lost In Shadow, players are confronted with a mysterious tower in an alternative world. The tower is filled with moving shadows yet at the same time, casts a large shadow on everything beneath it. With the help of a winged sylph known as “Spangle,” players can move lights in the foreground to create new shadowy walkways to previously inaccessible areas. Unaffected by gravity while traveling through this medieval landscape, the shadow boy solves mysteries and fights off enemies who stand in his way. The game’s combination of light, shadow, background and foreground creates a unique blend of novel gameplay features, morphing landscapes and artistic visuals.

Find out more at http://www.lostinshadow.com.