Inferno mode returns to Destiny’s Crucible today

Say goodbye to your trusty radars

After a brief hiatus, Destiny's Inferno mode is returning to the Crucible. For those who missed it the first time around, Inferno mode is a PvP experience "that's more about basic gunplay and achieving more with less." To that end, it removes certain features that are typically a staple in Destiny's PvP, such as your trusty radar.

Whereas the first time around, Inferno mode's settings were applied to the Crucible's Control playlist, this week it'll debut as in Clash. Aside from how you actual focus of the game type, all of Inferno's settings and tweaks return.

  • No Tracker

    • Players have no “radar” in the top left corner of their HUD
    • Super Good Advice: Please, please check your corners, Guardians
  • Simplified Scoring

    • We've removed as many scoring events as possible
    • The mode is solely about getting kills
    • Assists are good for teamplay but don’t net any points
  • Less Heavy Ammo

    • There’s only one set of Heavy crates per match
    • With no Tracker, it’s much easier to flank an aggressive opponent that’s pushing for kills because they have Heavy
    • Expect players to play more conservatively with Heavy ammo to try and get more bang for the buck
  • Communication

    • Though not specific to Inferno, communicating with your team can drastically push the odds into your favor
    • Whether you’re in a fireteam or using opt-in voice chat, remember to call out enemy locations and share other valuable intel with your team

The same map lineup also returns:

  • The Anomaly
  • Firebase Delphi
  • Twilight Gap
  • Rusted Lands
  • Shores of Time
  • Blind Watch
  • Asylum
  • The Burning Shrine
  • The Cauldron
  • Pantheon

Inferno Mode is scheduled to go live today, March 31, at 11:00am Pacific. 

[Bungie]