Categories: News

Infinifactory will blend puzzles with assembly lines on PS4

Developer Zachtronics’ latest puzzler, Infinifactory, will soon release on PS4, Creative Director Zach Barth wrote on the PlayStation Blog. Beyond “soon,” Barth didn’t provide any inkling of a release date, but given the August release of The Castle Game and Submerged, next month seems likely.

A self-described “open-ended puzzle game,” Infinifactory mixes Factorio-esque machine assembly with conventional puzzle solving. Rather than deduce how a puzzle must be solved, the game invites players to isolate the most efficient, effective way its puzzles may be solved. And thanks to the additions the game has seen since its early 2015 Early Access release, new players will have nearly double the puzzles to solve.

Zachtronics has history with both puzzle and free-form games, including SpaceChem, The Codex and The Bureau. The studio has also created a number of educational games dealing with mathematics and biology, so bet on a solid tutorial in Infinifactory. Perhaps most impressively, Zachtronics created Infiniminer, the pioneer of the now rampant voxel-based genre and the chief inspiration behind Minecraft.

[PlayStation Blog]

Austin Wood

Austin Wood started working as a writer when he was just 18, and realized he was doing a terrible job at just 20. Several years later, he's confident he's doing a significantly less terrible job. You can connect with him on Twitter @austinwoodmedia.

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