Xbox head Phil Spencer today announced that the newest—that is, Kinect-less—line of Xbox One dev kits offer access to more GPU bandwidth.
In a follow-up statement to Eurogamer, a Microsoft spokesperson confirmed that “the additional resources allow access to up to 10 per cent additional GPU performance.” However, disconnecting Kinect from existing Xbox One systems will not provide the same performance boost.
“For consumers, simply unplugging Kinect will not impact the performance of Xbox One,” Microsoft said. “The June SDK released to developers gives them access to additional GPU resources previously reserved for Kinect and system functions. Accessing the additional GPU resources is done by the developer, and how developers choose to access the extra GPU performance for their games is up to them.”
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