Categories: News

Latest Dying Light PC patch lifts mod block

In early February, Techland released a patch (1.2.1) for Dying Light on the PC with the intention that the patch would remove the ability to cheat during the game's PvP mode. Unfortunately the patch had some unintended side affects, leaving players without the ability to mod the game.

Techland quickly responded to the community's concerns and admitted that the mod blocking was not intentional. Shortly after that, the developers revealed that they were working on a new patch that would add "free and extensive" modding tools to Dying Light.

To hold us over to the mod specific update, Techland has released a patch that effectively lifts the mod block put into effect by patch 1.2.1. The latest patch (1.4.0) addresses a number of in-game issues, as well as stability issues — most importantly reducing the amount of RAM the game requires.

Check out the full patch 1.4.0 notes from Techland:

Hardware, performance & stability issues

  • Resolved various stability issues
  • Numerous general performance optimizations
  • Significantly reduced RAM memory usage

Gameplay issues

  • Added option to disable film grain video effect.
  • Fixed the issue with reaching Survivor Rank 25
  • Optimized video memory management to eliminate “ResizeBuffers failed 0x887a0005” error message
  • Fixed extremely long load times that some users were experiencing
  • Resolved issues with unlocking certain achievements
  • Fixed the issue with ammo disappearing from player’s inventory when attempting shooting challenges
  • Resolved issues with Personal Statistics menu
  • Fixed problems with using keys assigned to gameplay features during chat
  • Fixed duplicating weapons exploit

Be-the-Zombie mode

  • Fixed the ‘infinite spit’ exploit in Be-the-Zombie mode
  • Fixed several issues with connecting to games when playing as the zombie
  • Added additional tools for tracking network issues

Game data integrity (modding)

  • Games can be modded
  • Modded games will not work online with original unchanged versions
  • Modded games will work with other identically modded games


Graphical Bugs

  • Resolved extremely low resolution textures on certain objects regardless of texture quality settings

Linux specific improvements:

  • Fixed motion blur switching via main menu
  • Fixed messaging when playing cross-platform session

Known issues we are still working on:

  • Screen flickering when using dual-GPU setups
  • Radeon support on Linux platforms

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Tatiana Morris

I work here, so at least I've got that going for me. Catch me on Twitter @TatiMo_GZ

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