There have been a lot of reasons given for why some developers won't bring select games to Nintendo Switch. Maybe it's not powerful enough, maybe it doesn't have the install base, but this new reason is… well, it's interesting.
In an interview with GamingBolt, Lawbreaker's lead designer Dan Nanni said that a Switch version isn't out of the question but one of the big challenges would be for the lack of buttons.
"GB: Lawbreakers isn’t coming to the Nintendo Switch.
DN: We haven’t announced that yet! Who knows? (Laughs)
GB: But if Nintendo Switch sells well do you think there’s a possibility?
DN: There’s a possibility for everything and anything in this world. I think the hardest part with the Switch is the controls. Look at the game that we have right now, and we just literally by the skin of our teeth put the entire game and the control pad that the PlayStation has. That means that we could probably make it work for the Xbox One in someway, right? But if you’re looking at the Switch the base controller that’s on the unit, it doesn’t have as many buttons."
Yeah, that makes no sense. The Nintendo Switch has just as many buttons as an Xbox One or PS4. If you're trying to play it with one Joy-Con (which they could probably just make it so you can't play without two controllers or a Pro controller), that excuse may work but if you have both of them… it's the exact same layout as an Xbox or PlayStation controller.
It's unclear if Nanni simply misspoke but if he did mean this, it's certainly a strange excuse.
Lawbreakers is out on August 8th for PlayStation 4 and PC, no Xbox One version has been announced yet but it hasn't been ruled out yet.