League of Legends’ new champ Azir, the Emperor of the Sands, gets the spotlight

League of Legends' newest champion, Azir, the Emperor of the Sands, has received his spotlight and, damn, does he look strong. Although Azir's abilities were previously detailed back in August when he was first revealed, today's video spotlight actually shows them in action with gameplay strategies explained. 

I'll admit, I wasn't too excited about Azir when they first revealed him, but after watching this video I'm sold. I mean, the ability to raise a Sun Disc at the base of a destroyed turret? Summoning Sand Soldiers to fight for you? Dude looks sick. Azir isn't yet playable in the main League of Legends client, but is expected to be added "a bit later" during patch 4.16, which was released on September 10.

Check out the full champion spotlight for Azir below, and below that you can find a description of his abilities.

PASSIVE: WILL OF THE EMPEROR

Cooldown reduction increases Azir’s attack speed.

Disc of the Sun

Azir raises a Sun Disc on the base of a destroyed turret (enemy inhibitor and nexus turrets are immune to this effect). Azir’s Sun Disc behaves like a turret, except that it deals increased damage and grants Azir gold on minion or champion kills. The Sun Disc lasts for a short while and if Azir is killed or moves too far away, it loses armor.

Q: CONQUERING SANDS

Azir orders all Sand Soldiers to rush at target position. The soldiers damage and slow all enemies they smash through as they rush into the fray. Azir gains attack speed if the soldiers strike an enemy champion.

W: ARISE!

Azir summons an untargettable Sand Soldier—a memory of a Shuriman warrior—from the ground. Azir uses his basic attack as a command, ordering soldiers to attack for him, piercing through their target and dealing damage in a line. Sand Soldiers attack even if Azir himself isn’t in basic attack range. The soldiers fade back to sand after a short while or when their emperor leaves them behind.

E: SHIFTING SANDS

Azir feints, rushing to target Sand Soldier. If Azir collides with an enemy champion, he stops, knocking them up and gaining a shield.

R: EMPEROR'S DIVIDE

Azir calls forth a phalanx of shield-wielding soldiers who press forward, knocking back and damaging enemies. When the soldiers finish their charge, they stand as a wall, blocking enemy champion movement and dashes. Allies can pass through the wall and gain a speed boost when they do. These soldiers cannot be ordered to move or attack.