Categories: News

League of Legends patch 4.19 released and detailed

League of Legends has received update 4.19. Arriving just in time for the last week of the 2014 season, there's not much in terms of design content as Riot works toward the 2015 preseason and the eventual release of the updated Summoner's Rift.

The majority of changes in 4.19 are geared towards champions. The most noticeable is probably Singed who received a mini-rework. Meanwhile, the newly reborn Sion has also received a few tweaks. While a number of champions have been tweaked in the latest patch, below are a few of noteworthy changes.

Champions

Singed

"Our initial context was to say, "Sometimes you just want to buff Singed, man," but then someone read it and said it wasn't very informative. So. Right now we like Singed and how he fits into the game, but thought we could give him some small, exciting buffs to stay interesting. For the "LONG PATCH NOTE" section, we'll reiterate: it's a neutral change, just that we've shifted the mini-stun on landing into the actual throw itself (this came from re-scripting Fling to fix the bug where Singed was occasionally tossing people in the completely wrong direction). Also, Singed has been updated! Check out the article if you want the full story, or below if you just want the specifics."

General

VISUALS: Updated model and textures for base and all skins

ICONS: New ability icons

SPLASH: New base splash

E – Fling

NEW: STAY WITH ME – If Singed Flings a target into Mega Adhesive Zone, they will be snared for 1 second

FLIP FLOP: Fixed a bug where Singed would occasionally Fling his targets in completely wrong directions (we believe this is fixed for most cases, let us know if if keeps happening!)

A LONG PATCH NOTE: Singed's arm is stronger, thereby letting him Fling targets higher into the sky for slightly longer durations. In exchange, targets will be able to move immediately after being flung. This is a net neutral change, as we basically took the mini-stun from Fling's landing and put it into duration of the Fling itself.

R – Insanity Potion

STAT ENHANCEMENT: 35/50/65 ⇒ 35/50/80 ability power, armor, magic resist, movement speed, health per 5 seconds and mana per 5 seconds

Sion

"We've got a little room to give Sion some post-update love, so we decided to focus on his best stat: health. Additionally, we've made a lot of quality-of-life changes & bug fixes to help Sion be the best he can be. Final note for that passive change, we changed it because it was punishing Sion for building HP, which was dumb. Now health-stacking Sion should stay up a little longer in his zombie form in comparison to a damage-focused, low-health Sion. Logic!"

General

HEALTH PER LEVEL+70 ⇒ +73

Passive – Glory in Death

COMPLICATED ZOMBIE MATH: Sion's health decay in passive form now scales with his max health (0.5% max health first tick, increasing by 0.4% max health per tick) ⇒ champion level (2 x level first tick, increasing by 1.4 x level per tick)

FIERY DEATH: Fixed a bug where Sunfire Cape wasn't working while Sion was in his passive zombie state

YORICK IS HELPING: Glory in Death no longer fails to activate in cases where Sion is targeted by Yorick's Omen of Death, doesn't trigger the revive effect and then dies later on in the match

Q – Decimating Smash

COST: 50/55/60/65/70 mana ⇒ 45/50/55/60/65 mana

SMASHING PARITY: All crowd-control types now correctly refund Decimating Smash's cooldown to 2 seconds when they interrupt Sion while he's charging up

YELLING AND SMASHING: Sion can now properly cast Decimating Smash immediately after Roar of the Slayer

W – Soul Furnace

COST: 70/75/80/85/90 mana ⇒ 65/70/75/80/85 mana

PASSIVE HEALTH GAIN: 8 ⇒ 10 on large monster kill and champ kill/assist (minion and small monster bonus unchanged)

E – Roar of the Slayer

IT'S A JUNGLE SION BUFF: Knocked back minions are no longer invulnerable to damage while in flight but can't be killed before landing unless Sion casts Smite on them

COST: 25 mana at all ranks ⇒ 35 mana at all ranks

Janna

"While this isn't a very large change, we want to create harder choices for Janna for when she should use her W, giving her enemies more windows of vulnerability to engage on their target (or her!)."

Q – Howling Gale

WHOOPS: Fixed a bug where Janna wouldn't cast Howling Gale in the direction of the cursor if she wasn't in range to cast it (in other words, Janna will now immediately cast Howling Gale rather than moving into range to cast it)

W – Zephyr

COOLDOWN12/11/10/9/8 seconds ⇒ 12 seconds at all ranks

Lucian

"You know, for a 'short-range' champion, Lucian's got access to a lot of long-range damage once he gets past the early game. Our big focus here is to push Lucian into closer combat range more often by reducing the power on some of his safer spells. At this point you might ask why Q has a 1100 range (well, 500 cast but 1100 total), and that would be a good question. Also, when you consider it, The Culling's 50 second cooldown at rank 3 is pretty crazy."

W – Ardent Blaze

REMOVEDATTACK DAMAGE RATIO: 0.3 ⇒ 0.0

MOVEMENT SPEED BONUS: 40/40/40/40/40 ⇒ 40/45/50/55/60

R – The Culling

COOLDOWN: 100/75/50 seconds ⇒ 110/100/90 seconds

In addition to all of the champion balance changes, fixes, and tweaks (which can be found here), update 4.19 has also renamed Crest of the Ancient Golem and Blessing of the Elder Lizard to Crest of Insight and Crest of Cinders, respectively.

Other patch notes include:

Suggested Players

"We've been working to improve Suggested Players since launch in 4.14 so players have an easier time filling out their premade lobbies. This patch, we're addressing two common points of feedback. Suggested Players will now prioritize players you've honored over other potential suggestions, and the friends-of-friends component will now take your skill level into account to ensure better matches. We're continuing to closely monitor the system for further upgrade opportunities, so please keep giving us feedback!"

  • Players you’ve honored will now be suggested more frequently and with higher priority

  • The system now looks for players close to your skill level when suggesting friends of friends

Patcher Improvements

"We've made a couple usability and polish improvements to the patching screen!"

NOBODY PUTS PATCHER IN A CORNER: The patcher now plays a sound effect when patching finishes to better let you know when you can get back in game

YOU CLICKED IT!: The "Launch" button now has an on-click sound effect

IT WASN’T YOUR IMAGINATION: Fixed a small misalignment in the patcher's layout

Store Improvements

  • Load times for the Featured tab have been improved, reducing the delay when first entering the store

  • Various store images have been updated:

    • Summoner Name Change

    • Single Rune Page

    • Unlock a Champion for a friend

    • Unlock a Skin for a friend

    • Mystery Champion

    • Mystery Skin

Matt Liebl

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Matt Liebl

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