The eagerly-awaited Spectator Mode has officially been released today along with a patch that introduces a whole slew of new changes including magic resist added to more "tanky support" characters, reworks on some Ability Power items, and your typical tweaks to champions.
The biggest feature in today's patch, of course, is the addition of Spectator Mode. In this new mode you can now watch your friends games, custom games, or featured games live (with a three minute delay) as they play out. Below are the Spectator Mode features implemented as well as the other changes brought to League of Legends in today's patch.
Spectator Mode!
- Spectate your Friends
- Added the ability to spectate games that friends are playing by right clicking their name in the buddy list
- Easily identify friends you can spectate by the eye icon near their name
- Featured Games
- The landing page will now host featured games that anyone can spectate
- Click the 'Watch Now' icon to view some of the most skilled players in League of Legends!
- Games cycle at regular intervals so be sure to check back often
- Directed Camera
- Implemented a directed camera mode that will automatically follow the action in game!
- The camera will seamlessly jump between champion fights and other critical moments
- Interesting events like Champion kills will be prioritized
- When multiple Champions are on the screen, the camera will automatically adjust to include them
- Timeshift Controls
- Spectators can now jump around the timeline of a live game to watch past events!
- Replay events in slow motion to review action-filled moments
- Spectators can now actively fast forward through the game
- Spectator announcer coverage will now report more events
- Updated spectator UI elements to respect colorblind mode
New Skins in the Store
- Frostblade Irelia
- Rune Wars Renekton
PVP.net v1.59
- Added a new image for ignored Summoners in the buddy list
- Fixed several display inconsistencies when using Summoner Name Change
- Summoners must now be level 5 to talk in public chat rooms
- Level 1 summoners will still be able to join with read-only access
- Pending a hotfix, only game creators can invite players to games
PvP.net Store
- Added an indicator to show owned rune content when attempting to purchase a new rune
- Rune purchases past the usable rune limit will now be prevented
- League of Legends v1.0.0.139
Alistar
- Now gains 1.25 Magic Resist per level
Amumu
- Curse of the Sad Mummy cooldown reduced to 150/130/110 seconds from 170/150/120 seconds
- Now gains 1.25 Magic Resist per level
Annie
- Base Health increased to 460 from 424
- Incinerate Mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140
- Molten Shield
- Fixed a bug where Molten Shield returned damage to turrets
- Duration reduced to 8 seconds from 15 seconds and cooldown reduced to 16 seconds from 30 seconds
- Mana cost reduced to 20 from 25
- Armor and Magic Resist increased to 20/30/40/50/60 from 10/20/30/40/50
Blitzcrank
- Updated playing against tips
Cho'gath
- Movement Speed increased to 320 from 315
Dr. Mundo
- Burning Agony
- Now has a short cooldown upon activation (to avoid accidental disabling)
- Base damage reduced to 35/50/65/80/95 from 40/55/70/85/100
- Crowd control reduction decreased to 10/15/20/25/30% from 15/20/25/30/35%
- Fixed a bug where Burning Agony was reducing the duration of blinds and silences by more than intended
- Sadism
- Cooldown increased to 75 seconds from 65 seconds
Graves
- Fixed a bug where using a ward could break Buckshot's sound
Irelia
- Base health increased to 546 from 515
- Health per level increased to 90 from 85
- Base health regen per 5 increased to 7.5 from 6.5
- Base damage increased to 59.3 from 56.3
Jarvan IV
- Fixed a bug with Commando and Dragon Slayer skins that caused the game to hitch when first using Demacian Standard
Jax
- Fixed a bug where Counterstrike was stunning through spell shields
Kog'maw
- Void Ooze slow reduced to 20/28/36/44/52% from 28/36/44/52/60%
Lee Sin
- Iron Will Life Steal and Spell Vamp reduced to 5/9/13/17/21% from 5/10/15/20/25%
- Safeguard and Iron Will cooldown increased to 9 seconds from 8 seconds
Leona
- Now gains 1.25 Magic Resist per level
Lulu
- Glitterlance
- Ability power ratio reduced to 0.6 from 0.7
- Mana cost increased at later ranks to 40/50/60/70/80 from 40/45/50/55/60
- Updated Wild Growth tooltip to reflect knock up ability rather than knock back
Malphite
- Fixed a bug where Polymorph was interrupting Unstoppable Force
Master Yi
- Meditate
- Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130
- Highlander
- Fixed a bug where assists with Highlander failed to reduce Alpha Strike's cooldown
- Duration changed to 8/10/12 seconds from 6/9/12 seconds
Miss Fortune
- Bullet Time now deals physical damage
- Double Up secondary target damage increased to 120% from 115%
Nocturne
- Fixed a bug with the Ravager skin where Unspeakable Horror was not visually applying the fear tether
Nunu
- Added a range indicator to Absolute Zero
- Now gains 1.25 Magic Resist per level
Olaf
- Reckless Swing cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4 seconds
Ryze
- General
- Base attack damage increased to 52 from 49
- Base missile speed increased to 2400 from 1400
- Recommended items updated on The Crystal Scar/Summoner's Rift
- Animations updated for Overload, Rune Prison, and Spell Flux
- Overload
- Mana ratio reduced to 6.5% from 7.5%
- Ability power ratio increased to .4 from .2
- Overload base damage increased to 60/85/110/135/160 from 40/65/90/115/140
- Range reduced to 650 from 700
- Rune Prison
- Mana ratio reduced to 4.5% from 5%
- Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
- Rune prison duration reduced to .75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2 seconds
- Spell Flux:
- Added a 1% mana ratio
- Missile speed reduced
- Bounce radius increased to 400 from 375
- Spell Flux now prioritizes enemy champions over Ryze
- Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
- Desperate Power:
- Passive mana component removed
- Active now adds 35/45/55 movement speed
Singed
- Base Health increased to 487 from 448
- Fixed a bug where Insanity Potion was reducing the duration of blinds and silences by more than intended
Sivir
- Boomerang Blade bonus attack damage ratio increased to 1.1 from 1.0
Soraka
- Starcall
- Duration of Magic Resist reduction decreased to 5 seconds from 8 seconds
- Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60
- Infuse will no longer target allied minions
- Astral Blessing armor bonus adjusted to 25/45/65/85/105 from 25/50/75/100/125
Swain
- Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used
Talon
- Rake mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
- Base armor increased to 20.5 from 18.5
Taric
- Now gains 1.25 Magic Resist per level
Udyr
- Turtle Stance shield reduced to 60/95/130/165/200 from 60/100/140/180/220
Volibear
- Fixed a bug where Majestic Roar was reducing Minion movement speed to 0 at rank 5
Warwick
- Hungering Strike
- Damage reduced to 8/10/12/14/16% from 8/11/14/17/20%
Zilean
- Zilean can no longer level up Rewind at level 1
General
- Turret base damage decreased but armor penetration and damage to minions increased
- Improved particle scaling on larger characters like Dragon and Baron
- Champion skin names will now be displayed on the load screen
- New option added: Show All Chat
- Cross-team chat in all games is now hidden by default
- Cross-team chat in spectated games will also be hidden by default
- If you enjoy competitive banter, opt-in using the new toggle in the 'More Options' menu!
- Fixed a crash that would occur when attempting to maximize the window while loading into the game
- Selected unit outlines are now improved to be less pixelated
- "Surrender Vote Failed" message no longer appears to the enemy team
- Announcements will now take up the same proportional amount of screen space regardless of the display resolution. The net result is a smaller size at smaller resolutions
Items
- Deathfire Grasp
- Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2600 from 2610)
- Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 MP5, and 15% Cooldown Reduction
- Increased cast range to 750 from 650
- Active base damage changed to 25% +4% per 100 AP of the target's current Health from 30% + 3.5%
- Fiendish Codex cost reduced to 1125 from 1245
- Morello's Evil Tome
- Now builds out of Fiendish Codex and Kage's Lucky Pick (total cost reduced to 2330 from 2350)
- Now has Grievous Wounds active
- Sunfire Cape aura damage increased to 40 from 35
- Will of the Ancients
- Now builds out of Blasting Wand and Hextech Revolver
- Total cost increased to 2500 from 2100, combine cost reduced to 440 from 465
- Atma's Impaler, Manamune, Archangel's Staff, Randuin's Omen, Force of Nature, and Deathfire Grasp tooltips now update dynamically
- Fixed a bug where Randuin's Omen tooltip stated the incorrect slow duration
Summoner Spells
- Fixed a bug where Teleport could be used after being affected by Crowd Control effects
- Fixed a bug where casting Cleanse could interrupt Teleport
- Summoner Heal base value reduced to 100 from 145
Co-op vs. AI
- Changed Soraka Bot's Wish logic to help all allies instead of just those near her
- Changed logic for Master Yi Bot's use of Meditate
- Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points
- Fixed a bug where Caitlyn Bot did not learn all of her skills
Unfortunately, although the original patch preview was for Varus, the new AD carry wasn't included in today's update. Hopefully, he will be added later this week.