Look, the perfectly flowing cape on Harkyn’s back didn’t just happen. Nor did such a flow come on its own. In the second dev diary for Lords of the Fallen, the creative team talks about the steps, challenges, and triumphs that it took to crate the action-RPG. Between creating a engine, physics, and lighting – the team had quite the task ahead of them. Watch the video above and witness the creative process for yourself.
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