Mass Effect: Andromeda is a getting some significant press coverage over at Game Informer right now, and while the game's existence is no longer in doubt, major questions still surround it. For instance, we still don't even know exactly how the game will play like concerning its growth from Mass Effect 3. Dragon Age saw a significant evolution from Dragon Age 2 to Dragon Age: Inquisition, so it stands to reason that Andromeda is looking at a similar jump.
Game Informer has gained a few insights in speaking with Andromeda's producer Fabrice Condominas, and the big takeaway is that the team looked carefully at Mass Effect 3's multiplayer mode for inspiration when creating the game. Here's a breakdown of Condominas' primary points:
So there you have it; Mass Effect: Andromeda sounds like it will use its more open environments to create different opportunities and more chaotic action. We can only hope that chaotic does not translate to confusion, but we will see for sure when Mass Effect: Andromeda releases next March.
Source: [Game Informer]
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