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Metal Gear Rising director still interested in making a Kill La Kill action game

Back in 2015, Metal Gear Rising: Revengeance Director Kenji Saito said he would be interested in creating an action game based on the popular anime series Kill La Kill. In a recent interview with Polygon, Saito qualified his teaser by roughly outlining his vision for the game.

“If PlatinumGames was going to do a game in the world of Kill La Kill,” Saito told Polygon, “we’re great at tempo, combos, over-the-top action, interesting animations, so it’d definitely be full of those. And then, of course, the swordplay would also be very important from a visual design perspective.”

For the unfamiliar: Kill La Kill is a bombastic fighting anime starring a young girl brandishing a giant scissor blade and sporting a blood-powered outfit. Watching it is like reading a comic book in a wind tunnel, which makes it a good match for the irreverent, energetic combat seen in Metal Gear Rising and Bayonetta.

“Kill La Kill is an anime that feels like a game in a lot of ways,” Saito continued, “so I think that it’s something your average gamer could really pick up and understand naturally. It’d be great if someday I was able to make something like that.”

PlatinumGames is not actively working on or planning a Kill La Kill game, but Saito advises fans of the idea to make their voice heard via social media channels. In the meantime, Kill La Kill fans can enjoy the Man at Arms: Reforged recreation of protagonist Ryuko Matoi’s scissor blade, which is made out of actual scissors:

Source: Polygon

Austin Wood

Austin Wood started working as a writer when he was just 18, and realized he was doing a terrible job at just 20. Several years later, he's confident he's doing a significantly less terrible job. You can connect with him on Twitter @austinwoodmedia.

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