Mojang has been busy behind the scenes discussing the short- and long-term plans for Minecraft, which includes modding API and making it easier to start servers to play with others on." They took a break from those discussions today, and released the Minecraft 1.2.5 pre-release patch due to a severe crash bug in the world generator found in the 1.2.4 patch released last week.
"We are aware that many of you use modded clients or play on the bukkit server implementation, and that patches causes a lot of overhead for you. Neither are officially supported of course, but it’s not in our interest to make it hard for people to play the game," Minecraft lead developer Jens Bergensten said. "The best compromise we could come up with was to make a pre-release of 1.2.5 today."
Mojang will update the game "for real" in a few days, but this will give both modders and bukkit a few days to prepare for the official release.
Changes included in today's Minecraft 1.2.5 pre-release patch include:
To download the Minecraft 1.2.5 pre-release, you can find it here:
According to the Mojang update, the exact same version will be added to the launcher on Wednesday April 4, at 15:00 CEST (or 9 am EST).
As for far future of Minecraft, Mojang had this to say:
The modding API will be designed and developed openly, to make sure we get important feedback from members of the community. It will obviously be inspired by the team’s experience from CraftBukkit, but will be created from scratch to avoid unnecessary dependencies on things that may not have been optimal in the past.
We’ve also prepared to be a larger team spread over several time zones, so we’ve moved to using git instead of svn, started using a task and story tracker, and configured a build project using Maven and Gradle. This is just a lot of developer mumbo-jumbo, but what I’m trying to say is that we are doing a lot of stuff behind the scenes.
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