Developer 4J Studios has released a new "bug fix" update for Minecraft: PS4 Edition which should be, or will be, available in both North America and Europe. While the emphasis of this update is on bug fixes, 4J has also added a "Copy Save" option that will allow you to back-up your world to another save.
Here is the full change-log for today's Minecraft: PS4 Edition patch (Oct. 14, 2014)
Fixes:
- Fix for tile entities not being saved correctly in unloaded chunks. (Empty Chests, Spawners turning into Pig Spawners, etc.)
- Enable hiding mashup-pack worlds from the saves list, and re-enabling them all from the options menu.
- Change to ‘disable saving’ setting so that it remains set for a specific save when reloading that save.
- Fix for Glass Blocks placed next to each other rendering incorrectly.
- Fix for enchanted items not destroying blocks as quickly as they should.
- Changed 3D sound attenuation to have linear fall-off, with special cases for thunder, Enderdragon & Ghast sounds. (Sound volumes incorrect bug)
- Improved frame-rate in Jungles.
- Fix for missing chunks in Superflat world on host console.
- Fixed an issue with mob spawning rates.
- Fix for hit box on torches sometimes being incorrect.
- Fix for entities being duplicated (every save/load cycle) for transferred worlds (Multiple Enderdragons bug).
- Fix for 'Can Build and Mine' not functioning correctly.
- Fixed issue with mobs still being aggressive while player is invisible (using Potion).
- Fixed an issue recording Spider Jockey kills.
- Fix for players riding Boats/Minecarts sometimes being invisible to remote players.
- Fix for Maps placed in an Item Frame appear as blank to other players.
- Fix to move HUD down when tooltips are disabled.
- Fix for camera resetting when going through Nether or End Portals.
- Fixed an issue with save transfers not using the most recent player data.
- Fix for Lily Pad breaking particle effect.
Additions:
- Added a 'Copy Save' option to allow people to 'back-up' their world to another save.