With the Minecraft 1.3 update set to go live on August 1, Mojang has plans to release one or two more snapshots beginning with today's 12w30a update.
The 1.3 pre-release will be available by Wednesday or Thursday.
"The pre-release is intended to be identical to the official release next week, in order to give modmakers and server admins a week’s head start," lead developer Jens Bergensten explained. "That’s why we need to do a snapshot first, since we can’t do changes to the update after the pre-release is out."
Shortly after the release of 12w30a, Mojang updated it to 12w30b. Here are the combined bug fixes introduced in today's patch (via):
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Made creepers stronger
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Depending on difficulty, creeper damage is scaled now
- Easy: ~50% less damage
- Normal: same damage as before
- Hard: 33.3…% more damage than before.
- "In full diamond armour + hard difficulty a creeper can knock you down to 2 hearts" [4]
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Depending on difficulty, creeper damage is scaled now
- In F3 mode, the y coordinate now shows both the feet level and the eye level.[5]
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Added Snooper Settings [6]
- Allows you to toggle whether your data are sent to Mojang for analysis and improvements, shows which data will be sent to Mojang.
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Improved performance
- Accelerated chunk loading.
- Decreased lag spike frequency.
- Made the Nether less laggy.
- Made chat work smoothly even when the server is lagging.
- Decreased unnecessary world updates.
- Decreased packets sent between client and server.
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Added Vertical Synchronization
- Has to be toggled manually in options.txt.
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Fullscreen mode setting is now persistent
- Has to be toggled manually in options.txt.
- One can now use decimals when /tp'ing to specific coordinates.
Bug Fixes:
- Fixed null pointer exception.
- Fixed being unable to right-click on blocks.
- Fixed chests stacked on top of other chests not opening.
- Fixed existing signs not showing text
- Fixed Mob Spawners all looking like pig spawners
- Fixed cmd+c, cmd+x & cmd+v not working on OS X
- Fixed sneaking players' nameplates not staying hidden when loading the chunks the sneaking players are in
- Fixed multiple chunks often not displaying
- Fixed trying to spawn an entity that is not a mob via spawner editing crashing the game
- Fixed higher server-set view distances instantly kicking joining players
- Fixed sections above Y=191 becoming invisible when loading worlds
- Fixed not completely generated chunks not updating to visually when walking into them
- Fixed compasses not pointing to spawn but to X=8 & Z=8 after respawning
- Fixed other players' fishing lines looking like they start from their feet
- Fixed a bug with Unbreaking-enchanted tools and destroying blocks
- Fixed being able to move LAN servers in the server list and crashing the game
- Fixed opening SP worlds to LAN, saving and quitting it leaving the server running and showing up in the server list
- Fixed pushing a minecart with the movement keys causing the camera to shake in the direction pressed
- Fixed potion effects losing their graphical effects when traveling between dimensions
- Fixed ghast's fireballs getting stuck mid-air when unloading their chunk, might apply to fire charges and blaze's fireballs as well
- Fixed the last slot in the opened creative inventory's hotbar being one pixel too short on all but the survival inventory tabs and a few pixels being off on the survival inventory tab
- Fixed blocks disappearing when you placing them under yourself and jumping
- Fixed the client trying to trample crops instead of letting the server dictate trampling
Notable Bugs
- Frequent null pointer exception.
- Unable to right-click on blocks.
- Chests stacked on top of other chests not opening.
You can download the files below: