Monster Hunter World made its debut at Sony's E3 conference this year, and since then, it's had the attention of many, including many new potential fans. During the reveal, it was announced that the game will take advantage of the PS4 Pro. More recently, Producer Ryozo Tsujimoto confirmed that the Xbox One X will also make it into the fold.
Speaking with GameSpot, Tsujimoto also shared some big changes to the series, such as region free servers and a simultaneous worldwide release.
"We were totally ready to take on that approach from the start, because in the past Monster Hunter has usually released first in Japan. You’ve got a period of time [before] Western releases. I think the shortest was six months for Generations, but often up to close to a year before the Western version comes out. We knew right away from the start for this game we wanted to have a simultaneous global launch window for the title. We’re planning to do that for World in early 2018. When you do that, it just makes so much sense. The title is releasing everywhere at the same time, then you want to make all the players be able to play with each other. So we have taken appropriate steps since the beginning of the project to be ready to bring global servers for online quests."
A simultaneous release makes sense, even more so this time around, as the art style resembles much more of a western aesthetic and would likely grab the attention of a western audience. The Monster Hunter series has always been huge in Japan, and a much smaller cult classic in America. Monster Hunter World could very well be gearing up to change that.
We'll have to wait and see as more information is revealed. Monster Hunter World launches sometime in 2018 for PC, PlayStation 4, and Xbox One.
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