Warhorse Studios is working on possibly the most realistic Medieval game ever with Kingdom Come: Deliverance. A big part of the game's focus is capturing the realism of sword combat and the properties of various types of armor. The developers have released new details on what exactly that entails along with a video showcasing those details. The big idea they present are the different types of damage that players will both dish out and contend with in Kingdom Come: Deliverance. They are as follows:
There are 30 different spots that players can attack their opponent with while protecting themselves with up to four layers in 16 different armor slots in their inventory. Suffice it to say; Kingdom Come: Deliverance has so many different combinations that most players may never discover them all in a single playthrough.
Warhorse Studios has also announced two new weapon types that players will be able to use in the game. Here they are per an official press release:
These new weapons bring new ways to play the game, and they both adhere to Warhorse's desire for an emphasis on realism.
Kingdom Come: Deliverance is currently available in Beta to everyone who has supported the game and features a part of the main storyline, various questlines, new combat systems, weaponry and the first large-scale battle. There is currently no official release date for the game.
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