Sort of in time for the Holidays, Life is Feudal: Your Own just added completely new weather effects, as well as some other additions and tweaks.
Life is Feudal: Your Own revolves around settling in a huge, medieval gameworld, where players can freely build houses or even villages anywhere, attack other players, or defend from other players' attacks.
The new update which brings new weather effects like snow, actually has impact on the gameplay. For instance, if you leave snow on the ground for too long, it will impact your ability to sprint over it.
You can check out the full list of changes here:
- Changed sprinting in war stance mechanics. Duration of sprint is now limited and there is a short cooldown before you can sprint again. From now on you should consider sprint as a short situational dash, rather than something you would constantly use in combat.
- Implemented advanced weather effects including wind affecting trees. Each season will have a certain set of different weather types and each weather type affects the growth rates of trees, cattle and farm harvesting yields. WARNING snow and rain particles can reduce FPS rates on weaker video cards – you can disable them in the Video Options menu.
- Piles of snow are now randomly created in the world during snowy weather (can be disabled via server config). They will melt away during other types of weather, or you can remove them via your terraforming abilities and use the snow as a crafting material for snowballs and snowmen!
- Added motion capture animations of movements with different types of weapons and some other war stance movements
- Implemented large animal traps. Once triggered by stepping on them, players, horses and wild animals receive a moderate amount of damage and are rooted for a short duration of time. Watch your step now!
- Tweaked ballistics of some ranged weaponry, including fire arrows damage versus stone buildings
- Added mass production recipes for charcoal, glass and linen
- You can now rotate the camera while sitting, resting or yielding by holding the “V” button
- Tracking now provides visible footsteps. You can now distinguish by the track the type of animal you are going to find.
- Updated multiple art assets and added craftable snowballs and snowmen that can be used for fun or to craft snow fortresses! 😉