Nintendo's pricing strategy is no secret. For the longest time, first party games have always carried a premium price tag. Don't believe me? Let me show you Exhibit A, Exhibit B, and Exhibit C.
When it comes to their classic titles, they'll still cost you a pretty penny, especially if you don't own a working console. Let's say, for example, that you would really like to play Super Mario 64. You'll have to spend at least $20 on the game and a decent amount on the system too.
Of course, that could all change with the addition of a Nintendo 64 library on the Wii U's Virtual Console, a thought that Nintendo clearly has on their minds, based on their Virtual Console webpage.
Now, I'm not saying that Nintendo 64 games will be cheap; they'll probably run you about $20. But it'll be a heck of a lot easier than trying to find them online, dusting off your old system and controllers, and hoping they still work. Plus, there's also the appeal of showcasing some classics to a generation that may have missed them. Because everyone wants to show their younger siblings my their childhoods of racing across the country in Crusin' USA.
You know I speak the truth.
But seriously; let's put Mario Kart 64 on the Virtual Console so we can hate and relive the horror that is the Special Cup.
[Nintendo]
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