Publisher THQ Nordic has released a lengthy new gameplay trailer that showcases nine minutes of various combat scenarios, enemies, and much more about their ambitious action-RPG Biomutant. Check it out below!
Things have been rather quiet around developer Experiment 101’s intriguing open-world action-RPG Biomutant. First unveiled three years ago, the game immediately captured the attention of gamers with its unique setting that uses mutated rodent-type animals and action-focused melee combat.
In an interview with IGN, the Creative Director of Biomutant, Stefan Ljungqvist gave some insight exactly about that. He says that they are a relatively small team over at Experiment 101 and the nature of creating a huge open-world with many systems integrated into it inadvertently leads to more time needed, especially towards the later phases of development where bug fixes and quality assurance are traditionally done.
If you were going to make a new Biomutant gameplay trailer, what would you show? Impressive cities and vast landscapes? Action-packed combat, true martial arts masters showing off their skills or an outpost being conquered? Wild, exotic and fluffy creatures, plus majestic, towering bosses who test your limits? Crazy mutations and abilities on the Hero? A submarine, an airship a combat mech and some mounts for the hero to ride on? Or just So. Many. Weapons?
Ljungqvistis glad that THQ Nordic is giving them the necessary time and is hopeful that the patience by gamers will be paid off with the best possible product at release. Speaking of that, Biomutant still has no concrete release date with a tentative “Coming when we’re happy with it” message at the end of the new trailer.
We, of course, would love to get the game immediately into our hands but seeing just how ambitious the title is, it’s only in the best interest for everyone that the game receives any kind of polish it deserves. In the end, who really wants a bad game that shows promise early, instead of waiting a little while longer to see these promises fulfilled?
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