OSI-sponsored Tournament of
Champions
Origin Systems is hosting an officially sanctioned player-versus-player (PvP)
event: the Tournament of Champions!
The tournament
will be a series of 2-on-2 "fight-night" style events with sixty-four teams from
each of the 14 participating shards battling it out for the honor of becoming
the shard champions! And that’s not all-the 14 winning teams will advance to a
final battle on Test Center, where the winners will be crowned the best duelists
in UO!
Participants
will be asked to pay an in-game fee of 25,000 gold coins per person, to be
collected just before the match. Matches will be scheduled out over several
weeks, so whether you’re looking to join in the tournament or just show your
support by cheering on your favorite fighters, be sure to check the schedule
below. If you are going to join
in, please make sure to read all the information below very carefully.
If you think you
have what it takes to be the best of the best, read on!
Set-up & Rules:
Participants
should be familiar with the following details regarding the Tournament of
Champions:
-
Good
sportsmanship must be shown before, during, and after the entire Tournament of
Champions.
-
TOS and ROC
will be enforced throughout the entire event. -
No spamming
or manifesting will be permitted by participants or spectators.
-
Breaking of
any of these rules will result in disqualification.
-
All players in
the Tournament of Champions must fight as two-person teams.
-
Sixty-four
teams from each of 14 shards (see the listing of shards below) will be
accepted to participate. -
If either
member of the team does not show up for a scheduled fight, the team will be
disqualified.
-
Each
participant will need to pay an in-game entry fee of 25,000 gold coins (that’s
50,000 gold coins per two-person team).
-
Each
two-person team must pay this entry fee to a Game Master immediately before
the start of their first match. -
The entry
fee will only need to be paid once per person. -
Failure to
pay the entry fee will result in a disqualification. -
No refunds
will be given in the event of a disqualification for any reason.
-
All fights
will take place in the Jhelom arena.
-
Both members
of each two-person team must be in the city of Jhelom at least 5 minutes
prior to their scheduled bout. -
Tournament
officials will summon the combatants into the Jhelom arena at the time of
the battle. -
Failure to
appear for your scheduled match will result in a disqualification.
-
Combatants may
bring personal items into the competition, with the exception of the
following:
-
No more than
12 combined potions. -
No pets or
mounts will be allowed. -
Runic
weapons will not be permitted.
-
Combatants may
use any skills or spells except for the following:
-
No hiding
will be allowed. -
No use of
the Invisibility spell will be allowed. -
No summoning
spells (Summon Fire Elemental, Summon Demon, etc.) of any kind will be
allowed.
-
On the days
scheduled below, 64 teams will compete on each shard, and one winning team
will be chosen per shard.
-
There will
be 32 separate fights, each lasting five minutes. -
Each fight
will pit one two-person team against another two-person team, and will be a
fight "to the death." The team with the last member alive will be declared
the winner of that match. -
At the end
of 5 minutes, if a winner has not been determined, the tournament officials
will make a judgment call as to who will advance. A more aggressive team
will win over a less aggressive team-number of survivors, damage done,
demonstration of combat skills, and even avoidance of combat will all be
factors. -
Only the
winning team of each match will advance to the next round. -
There will
be 6 rounds of fights on each shard on the appointed day, after which one
team will emerge the winner. -
All
judgments of the tournament officials are final. -
Once a
combatant falls, he/she will be removed from the arena by tournament
officials. -
Players will
not be allowed to loot one another; the loss of items will not be permitted.
-
The winning
teams from the 14 participating shards will advance to the Grand Champion
matches.
-
These Grand
Champion matches will take place on a Test Center shard (schedule and rules
to be announced). -
All winning
teams may be asked to participate in in-game promotional events or
interviews for the UO.com website.
-
Prizes will be
awarded to the winning teams on each shard, and a grand prize will be awarded
to the ultimate winner on Test Center.
-
GMs will
grant each of the winners a special paperdoll title and a specially labeled
sash, created uniquely for this PvP Tournament.
Registering:
Players who wish
to fight in the Tournament of Champions must first register in two-person teams
with OSI. To register, one of the teammates must send an e-mail that lists the
chosen shard and both character names to the appropriate address below. Spelling
must be exact. Only one entry is
allowed per two-person team; multiple entries will be disqualified from
participating.
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For example, if
Cynthe and Sannio were looking to participate on the Baja shard,
one of them would send an e-mail to
"[email protected]" with the message "Cynthe and Sannio would like to fight
in the Tournament of Champions on the Baja shard."
Please note that
the e-mail addresses listed above are for Tournament of Champions registration
only; questions, suggestions, and complaints should not be sent to these
addresses and will not receive responses.
Schedule & location:
The Tournament
of Champions matches will be held in the Jhelom fighting pits of Felucca
according to the following schedule. Approved combatants are required to be in
the city of Jhelom on the Felucca facet at least 5 minutes prior to their
scheduled fight.
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Only one team can be declared the ultimate winner. Will that be yours?