Blizzard recently release a small patch to help balance two of their heroes in Overwatch. One hero was a bit too weak and the other too powerful.
No too long ago, Blizzard brought a new hero to Overwatch, the bada** grandma aka Pharah's mom aka Ana. Unfortunately, Ana wasn't as powerful as she could have been, so Blizzard decided to release a small patch to balance out Ana and another hero, except he was a bit too OP.
To balance the two OVerwatch heroes, Blizzard buffed Ana's rate of fire and magazine size – which will also help her heal faster and put out more damage, then they nerfed some of McCree's attacks. It turned out that the last patch buffed him a bit too much.
Check out the change below or on Battle.net:
HERO BALANCE UPDATES
Developer Comments: While Ana has been very well received, she was showing to be a little bit weaker overall. In addition to helping her feel better to play, these changes should also increase her healing and damage output.
Developer Comments: McCree’s latest range increase helped him quite a bit, but it was a bit too much in the right hands. This change weakens his long range damage somewhat, but still keeps it stronger than it has been in the recent past. The other changes combine to allow him to land more alternate fire shots on targets that he has hit with Flashbang.
BUG FIXES
Heroes
User Interface
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