PES 2015 microtransactions all about giving players ‘the choice,’ says Konami

Microtransactions in AAA games don't come as much of a surprise anymore, but it's a game design choice that developers will always feel compelled to defend thanks to the widespread belief that such a system embraces the pay to win mentality. The latest game to embrace microtransaction is Pro Evolution Soccer 2015. As it was detailed last week, the game's myClub mode allows you to spend either in-game currency, dubbed Game Points, or real money, to recruit players to your team. It's a system that studio head James Cox recently defended when speaking to IGN.

“If you don't have a lot of time, then with microtransactions you can go buy a lot of players that you want,” Cox reasoned. “But you also can earn Game Points in the mode and other parts of PES as well. We’re trying to link things together so you can progress and build your team [normally]. The idea is that we’re trying to just give the players the choice of what they want to do. Some people have more time, some people have more money. Some people have a bit of each! Either way, you'll have the choice.”

Cox added that microtransactions in PES 2015 won't be a case of blind buying. Cox explained that the "general principle is that you will be able to buy the players you want." Though he admitted the exact final mechanic is still being tuned, he assured "if you want to buy Ronaldo, one way or another, you will be able to do that. And you will be happy with what you spend your money on."

Microtransactions are always a debatable topic, so let us know in the comments if you think a system like the one being offered in Pro Evolution Soccer 2015 is a good decision.

[IGN]