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PLAYERUNKNOWN’S BATTLEGROUNDS Wouldn’t Exist “If There Wasn’t An H1Z1” Says Game Manager

PLAYERUNKNOWN'S BATTLEGROUNDS has been doing very well for itself. They hit one million collective players online at one given time and blasted through Steam's record of most concurrent players at a time soon after. But the General Manager of the game and development studio Daybreak Games, Anthony Castoro, said in an interview with IGN that, "There wouldn’t be a PlayerUnknown’s Battlegrounds if there wasn’t an H1Z1."

According to him, PUBG was created at an opportune time. He stated that PUBG creator Brendan Greene actually learned a lot from his work on H1Z1. " “I think there was a lot of mentoring that went on for Brendan,” Castoro said, “because he hadn’t done commercial games before, he had done mods. He learned a lot, I think probably, from the development cycle there. It’s kind of why I say there wouldn’t be PlayerUnknown’s Battlegrounds without H1Z1.”

Greene started as a modder for DayZ, then was hired to join Daybreak Games to work as a consultant before becoming a full-fledged developer for PUBG. Ironically, DayZ started as a mod itself, made within the confines of ARMA.

Steve Knauer

Freelance writer with an unapologetic love for video games. Steve loves nothing more than writing about them on Gamezone and doing food reviews on his YouTube channel Trylons

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