Categories: News

PlayStation 5’s DualSense can block triggers if your weapons jam

Juicy new details of Sony’s next-gen system have emerged courtesy of third-party developer Arkane Studios. In an unprecedented new form of realism and immersion, the DualSense controller will allow games to block functions like the controller’s triggers if the in-game weapon jams.

Immersion is a word that gets thrown around very liberally in the gaming scene. After all, the more you feel like being in a game, the more impact it has on the player. But the digital medium always had a harsh barrier which proved very difficult to break. The physical one.

Sony looks to change things up to an extent with the wild redesign of the DualShock controller that has been synonymous with the PlayStation for decades. The DualSense, as the PS5’s controller is called, will offer opportunities for game developers hitherto unknown.

Deathloop being a first-person shooter, we do a lot of things to make weapons feel differently from one another. One I like is blocking the triggers when your weapon jams, to give to the player an immediate feedback even before the animation plays out, which prompts the player in a physical way that they have to unjam their gun.-Arkane

We’ve already known that the new controller of doing away with the decade-old rumble feedback in favor of Haptic feedback. A much more refined and granular technology that can convey the impression of various materials like sand, water, etc. to users by using new vibration technology.

But one aspect spoken of earlier now manifests itself clearer with the Adaptive Triggers. These specialized triggers will be able to make shooting and pretty much every other game action more immersive by offering variable amounts of tension.

Arkane Studios who work on the PS5 timed-exclusive Deathloop went into detail that the DualSense makes it possible for the controller trigger to be blocked when the player’s gun inside the game jams. This sounds purely incredible and reminds us how much it could add to games which simply came out before their time like Far Cry 2 which relied heavily on gun jamming.

There are plenty of other studios who share their opinions on the PS5 and the DualSense in the PlayStation Blog post which you should absolutely check out.

Arne Cito

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