"Whenever a player starts a new campaign, the game's 'Hex' campaign map is re-generated procedurally, and dozens of environments, levels and mission types are blended together in new combinations for a completely different experience each time," the developer explained.
"I think VR has an unfair reputation for just offering cool bitesize experiences, but we want to come out firing and deliver the kind of substantial content early adopters are crying out for," said creative director Jason Kingsley. "Obviously, we're hoping that Battlezone will be one of the first PlayStation VR games players buy, but we're also designing it to be the one they return to time and time again… once VR has taken over the world of course!"
To kick off 2021, we have a glorious return to one of the best franchises…
Last summer, we got our first official look at Hogwarts Legacy. The RPG set in…
Today, it was revealed that Ubisoft would be helming a brand-new Star Wars game. The…
Housemarque shared lots of new details about their upcoming PS5 game Returnal. Today, we learn…
Huge news concerning the future of Star Wars games just broke out. Newly revived Lucasfilm…
GTA 5 is probably the biggest game of all-time. It has sold over 135 million…