Categories: News

PUBG for Xbox One Gets Its Fourth Update, Here’s What’s Inside

As previously stated, PlayerUknown’s Battlegrounds was to receive a patch soon to add a few “quality-of-life” improvements. Well, the wait ends as Update 4 rolls out today.

When the game launched initially, it was criticized for its performance compared to the PC release, but PUBG Corp. has stated its intent to continue improving its game. Today’s patch introduces an increase in how much damage players can deal to vehicles. It also adds an option to its menu to allows players to change aim acceleration to accommodate controller play. Music can also be toggled on and off in this menu.

Most importantly, PUBG Corp. has fixed some frame rate issues, both server and player side, and has fixed a number of crash issues. The last update also addressed in-game lag, and was released recently as well.

The brand itself is performing remarkably with its performance on Steam and is already the fourth most played game on Xbox One. PUBP Corp. has definitely proven their dedication to the console release of PlayerUnknown’s Battlegrounds, with four update in less than a month to balance their game.

Once the Xbox exclusivity runs out, PUBP Corp. has stated its aim to put the game on every platform and even wishes for a movie or cartoon in the future. Take a look at the patch notes below:

PUBG Xbox One Update 4 Patch Notes

Gameplay

  • Aim acceleration can now be adjusted by players via in-game option
  • Player weapon damage has been increased against vehicles. We will continue to monitor player feedback and telemetry and make further balancing adjustments as needed in future updates
  • FPP Solo matchmaking queue will be made available for NA / EU / Oceanic servers. We will open other modes within those regions as concurrency allows
  • Fixed an issue that caused indoor lighting and shadows to appear too dark and blueish
  • Analog stick acceleration added while exiting the plane and while parachuting

Optimization

  • PhysX performance enhancements
  • Server FPS slightly increased
  • Client FPS slightly increased
  • Some VFX received slight optimizations

Option

  • Music on/off option added

Bug Fixes

  • Addressed a number of known crashes
  • Fixed a UI issue that occurred when multiple players attempted to loot from the same source
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