At E3 this year, we got our first real look at Quantic Dream's new game, Detroit: Become Human. The game spawned from a tech demo by the name of Kara and will give us a story about a world filled with androids and how they fit into our society.
Details are fairly scarce about the game at the moment but it is easily one of the most complicated looking games from a design standpoint. During the E3 trailer, we saw a bunch of different things that can happen during just one scene based off of choices you make. It looks to be like a writer's nightmare and the game's creator, David Cage, has basically confirmed that.
Speaking with GamesIndustry, the Heavy Rain and Beyond: Two Souls creator spoke about how much more big this game actually is. “It’s a big burden, to be honest. I’ve just finished the script for Detroit. It took me more than two years, and that’s working around six days a week. It’s probably 20 times more complex than anything we’ve ever done. It’s a lot for one brain to handle."
Cage went on to give credit to his whole team. “[I have] a very talented team helping me keep track of the branches and finding good ideas for each one. When it’s just one brain, you can only have so many good ideas in one day. The fact that it’s collaborative work helps me, but I like the fact that it starts with something very personal.”
Detroit: Become Human will be a PS4 exclusive but has no current release window.
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