Reasoning behind three month delay for The Witcher 3: Wild Hunt detailed

Not a bad reason, IMO.

Less than a month ago, it was revealed that The Witcher 3: Wild Hunt was delayed from February to May 19, 2015. Along with the release date came a message from CD Projekt RED saying that they "set the release date too hastily" and it was "a hard lesson, one to take to heart for the future. We know what we want to do to make Wild Hunt one of the best RPGs you will ever play."

The question remained on what exactly the developers wanted to do in order to make The Witcher 3 'one of the best RPG's you will ever play.' Nerdacy sent the co-founder and CEO of CD Projekt RED, Marcin Iwinski, to find out. The information they gleamed in his response wasn't bad news at all:

“We are removing the final bugs and still running optimization in various areas. What it will result in is a smoother and more engaging experience and, yes, the game looking better across all platforms. The content is locked, so no content changes are being made at this point. The scale of the open world in the Witcher 3: Wild Hunt is unprecedented, so fear not – there is enough gameplay to keep you playing for weeks.”

The delay is not coming out of any other place than the game simply needing to be debugged. The actual content of the game won't be seeing any changes. This means that CD Projekt RED is content with the game and the story they created, but are looking to separate themselves from other recently launched titles and release their game with as few of bugs as possible.

The Witcher 3 was a huge undertaking for the developer, considering how massive the world is, so it's understandable that they needed three more months to bring us the game.

Expect it on May 19. 2015 on PC, PS4, and Xbox One.

How do you feel about their reasons for the delay?

[Nerdacy]