Rockstar Games Announces Midnight Club 2 for PlayStation 2

ROCKSTAR GAMES ANNOUNCES MIDNIGHT CLUB 2
FOR PLAYSTATION[r]2 COMPUTER ENTERTAINMENT SYSTEM

Rockstar’s “Greatest Hits” Racing Game
Returns To Redefine Genre

NEW YORK, NY – May 16th, 2002– Rockstar
Games, Take-Two Interactive Software Inc.’s high-end videogame publishing
division, announced today that Midnight Club 2, the sequel to the highly
successful award winning PlayStation 2 launch title Midnight Club, is in
production for the PlayStation 2 computer entertainment system.

“Midnight Club turned a lot of heads at the
launch of the PlayStation 2 with its frantic gameplay, open plan racing and
unique attitude,” said Dan Houser, Creative Director of Rockstar Games. “With
Midnight Club 2, we’re pushing the boundaries even further by adding more
cities, tricked out vehicles, stylized characters and a myriad of extra features
to keep the series moving forward. With a slick interface and a truly original
approach, Midnight Club 2 stands in a class of its own.”

About Midnight Club 2

The original Midnight Club qualified
immediately for SCEA’s “Greatest Hits” with its impressive sales record.
Building on this solid foundation, Midnight Club 2 expands the cityscape with
new modes of transportation, incredibly realistic AI and an energetic, stylistic
atmosphere all its own. You are an elite, next generation illegal street racer,
more dangerous and skilled than ever racing throughout the cities of Paris, Los
Angeles, and Tokyo. Each location boasts open-ended routes, loads of shortcuts
and massive jumps. Filled with pedestrians and passersby, vehicles backing out
of driveways, benches, lights, parking meters, trash, and other municipal
properties, these living cities will require complete concentration and deft
driving skills. Midnight Club 2 isn’t just a game, it’s a way of life.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two
Interactive Software, Inc. is an integrated global developer, marketer,
distributor, and publisher of interactive entertainment software games and
accessories for the PC, PlayStation[r], PlayStation[r]2, Nintendo Game Boy
Color, Nintendo GameCube, Nintendo Game Boy Advance and the Xbox[tm]. The
Company publishes and develops products through various wholly owned
subsidiaries including: Rockstar Games, Rockstar Studios, Gathering of
Developers, TalonSoft, Joytech, PopTop, Global Star and under the Take-Two brand
name. The
Company maintains sales and
marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich,
Vienna, Copenhagen, Milan, Sydney and Auckland. Take-Two’s common stock is
publicly traded on NASDAQ under the symbol TTWO. For more corporate and product
information please visit our website at


www.take2games.com
.

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