Shrapnel Games Gets Weird!
Weird Worlds: Return to Infinite Space
Coming Soon!
Space. Full of stars and planets, galaxies
and quasars. And if Futurama is to be believed, flying brains and intergalactic
Harlem Globetrotters. You know it, you love it. Especially on your PC. But space
is big. Infinite, in fact. You want to explore it, you want to see all the
sights it has to offer, yet who has time? As much as you want to spend the next
five years boldly wooing alien women and fighting styrofoam monsters you can
barely find time to watch Galaxy Quest again. Enter Digital Eel and Shrapnel
Games.
Shrapnel Games is excited to announce that we
will soon be publishing Digital Eel’s Weird Worlds: Return to Infinite Space.
Currently slated to go gold in September, it will be available for the Windows
operating system, and while insanely rich in gameplay it will only ask for a
modest system to enjoy it upon.
Weird Worlds: Return to Infinite Space is
your single-player ticket to an endlessly replayable space opera starring you,
as the ________ (Choose from one of the following:
(a) reluctant (b) over-confident (c) chosen
(d) drunken and brain-damaged) hero. Fly one of three ships into the great
unknown of the cosmic highways and byways, as you gain fame and fortune through
wily negotiations, discovering strange new worlds, and slaughtering wave after
wave of alien scum in a xenophobic display of violence that would make Zap
Brannigan weep with joy!
Every time you start a Weird Worlds: Return
to Infinite Space session you’ll encounter a totally new universe to explore!
It’s never the same game twice (although mathematically it may be possible, but
highly improbable) as the universe, and all the worlds are created each game.
And best of all you can thrill to your galactic adventures in less time than it
takes to watch "The Trouble With Tribbles". A typical game session averages
about ten minutes, with the high end timing out around thirty minutes. Of course
if you really want to take on an entire Garthan flotilla armed with nothing more
than a winning smile your playtime may be quite shorter…
A ten minute space opera? Yes, indeed, and
one full of everything you’d expect in a space opera. To wit: explore new worlds
on the turn-based sector map and encounter aliens, events, and relics…battle
seven kinds of aliens bent on your destruction in real- time, with an amazing
array of ship types and weaponry…upgrade (or if you’re some sort of masochistic
weirdo, downgrade) your ship components through trade…witness supernovas, black
holes, and other mysteries of the known universe including ghostly space hulks
and eldritch artifacts.
Wait, it even gets better! On top of the fact
that you can play Weird Worlds: Return to Infinite Space over and over again and
thrill to brand new adventures each and every time, all within the space of your
lunch hour, gamers can continue to discover new adventures with the game’s ease
of moddability. Mod-makers will be thrilled to learn how easy it is to mod Weird
Worlds, and even those gamers that have always been afraid to tackle modding
will find Weird Worlds to be a very friendly experience. Because of this
Infinite Space is truly infinite.
Rich Carlson, co-designer of Weird Worlds has
this to say: "If you’re a fan of space adventure movies and TV programs (like
the one with the pointy-eared science officer and the Scottish engineer), or if
you just like to blow up stuff, Weird Worlds is definitely for you!"
For more information on Weird Worlds: Return
to Infinite Space please visit its gamepage at
www.shrapnelgames.com/digital_eel/Weird_worlds/1.htm,
and for our complete award-winning lineup of the best independent computer and
board games available, please visit us at
www.shrapnelgames.comYou can even pre-order starting today and
save $5.00 off the ridiculously weird price of $24.95 (that makes it $19.95 for
the mathematically challenged). Just point your browser to Shrapnel Games
e-Store, the Gamers Front, at
www.gamersfront.com/cgi-bin/store/category.cgi?item=42210&type=store To visit our company blog go to
www.shrapnelcommunity.com/blog/