Categories: News

Silent Storm Sentinels Patch release

Silent Storm Sentinels Patch
release

We are about to release the Patch
1.1. for "Silent Storm Sentinels", the round based strategy hit form Nival and
JoWooD. You can find the Patch here:

http://downloads.gamezone.com/demos/d11741.htm
 

Warning: This patch is for the UK
version only!!!

Silent Storm Sentinels, Changes
in version 1.1:

• Fixed wrong To-hit calculation

 • Fixed game crash on the shop
screen

 • Fixed game crash when
carrying unconscious bodies

 • Fixed missing trophies in
the loot screen

 • Fixed bug with completing
the last mission with the robotic soldier in the squad

 • Fixed the character’s money
being lost

 • Fixed high level scout
gaining AP for attacking the enemy

 • Fixed the Act of Terrorism
mission zone

• Fixed spontaneous switch to
real-time

• Fixed probable game crash when
moving to subzone (in case of the missions consisting of several parts)

 • Fixed enemy reaction on the
scout attack

• Fixed the mines set by player not
showing to the player’s characters

• Fixed the show hints option

 • Fixed the weapon reload bug

 • Fixed the item duplication
bug

 • Fixed game crash when moving
the items between the characters

 • Fixed game crash in Act of
Terrorism mission zone

 • Fixed Panzerkleins moving
between the rooms on the base

 • Fixed game crash during the
cut-scene on the Treachery mission zone

 • Fixed the script on the
Egypt region that caused the hero’s immortality

 • Fixed player’s characters’
negative AP bug

 • Fixed the invisible enemy
Panzerklein bug

 • Fixed the bug with AI
characters not picking up the weapons knocked out of their hands

 • Fixed the Panzerklein fixing
script at the base

 • Fixed the player’s squad
movements between the rooms at the base when there were more then seven
characters

Changes to the interface and game
balance

• Switched off the possibility to
shoot in the after-mission looting screen

• Fixed the disappearing items in
the after-mission looting screen

• Fixed the indestructible objects
in the last mission

• Changed the balance of the
Defending Base mission

• Changed the default tooltip delay

• Added the laser weapon shooting
animation from the crouch pose

• Changed some enemy tooltips

• Fixed Faster reload ability

• Fixed Always Inflict Ranged
Critical ability

• Fixed characters’ statistics
interface

• Fixed AI soldier’s ammo in some of
the missions

• It is now possible to fix
Panzerklein weapons

• Fixed difficulty rating display

• Fixed the chapter maps bug

• Fixed the balance of laser and
energy weapons

• Added SFX for Colt Detective
Special

• Fixed the rain SFX bug

 • Fixed the attributes
improvement for cash and respective skills bug

Changes made after user’s
requests

• Changed the shooting statistics
calculation method

• Critical hit Weapon lost does
not apply to the Panzerkleins

• Changed civilian behavior in all
mission zones Changes to the game editor

• Fixed the impossible sound
resource modification bug

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