Today SCEA announced a North American release for Soul Sacrifice.
The game, a "reality blended experience,” will arrive on PlayStation Vita. Creator Keiji Inafune, founder of Comcept, leads the project with publisher MarvelousAQL. Composers Yasunori Mitsuda and Wataru Hokoyama are designing the music and soundtrack.
Inafune passed along these words in a letter appearing on the PlayStation Blog:
What I wanted to illustrate in this game was a “reality blended into a fantasy world.” The word “fantasy” normally points to a story that is fictitious; however, with Soul Sacrifice I wanted to illustrate a “reality” within a fantasy that wasn’t sugar-coated. It’s not about focusing on the strange, but to flip the commonly held concept of what a fantasy theme should be with the concept of “reality.”
Cruelty is a reality in our world, and we have to make sacrifices and pay costs on a daily basis. I wanted to blend this “reality” theme into a fantasy world, one filled with magic, and create a new type of gaming experience that relied on the player making sacrifices in order to obtain great power.
There is a “dark pleasure” lying in between fiction and reality that none of us knew was there. If you simply think of it as a “dark fantasy,” then your expectations will be betrayed – but in a good way. Please look forward to Soul Sacrifice. It will be a game that players around the world will surely enjoy.
Check out the video interview with Inafune below. Sony will reveal more details at E3 next week.
One question remains: If the game is coming to the US as Soul Sacrifice, then what does the domain name for "Forsaken Souls" refer to?
Learn more about the gameplay and ideas behind Soul Sacrifice here.
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