Gamers have been taking aim at Star Wars: Battlefront 2 over the past few weeks after the game's beta raised concern over whether or not that game will feature pay-to-win microtransactions with loot crates. The controversy escalated so much that the ESRB was dragged into for comment and so was PEGI.
EA/DICE has finally come out to comment on the controversy and 'clarify' a few things. The following statement comes from a post regarding the beta.
We know you have a lot of questions about Crates and progression, so we want to clarify a few things, as the complete system was not in the Beta and will continue to be tuned over time:
- There are many things you can earn in the game, including weapons, attachments, credits, Star Cards, Emotes, Outfits and Victory Poses.
- As a balance goal, we’re working towards having the most powerful items in the game only earnable via in-game achievements.
- Crates will include a mix of of Star Cards, Outfits, Emotes or Victory Poses.
- Players earn crates by completing challenges and other gameplay milestones, or by purchasing them with in-game credits or Crystals, our premium currency.
- If you get a duplicate Star Card in a crate, you will get crafting parts which you can then use to help upgrade the Star Card of your choice.
- And lastly, you have to earn the right to be able to upgrade Star Cards and unlock most Weapons. You can only upgrade or unlock them if you have reached a high enough rank, which is determined by playing the game.
In addition to the statement on loot crates, EA/DICE said they were looking to make the game as balanced as possible, as well as considering changing Strike mode to a best of three, altering the Specialists Infiltration ability – as it might be overpowered, and adding more firepower to the First Order Flametrooper.