Similar to any most role-playing-games, choice and story are the pillars of Dragon Age: Inquisition. Every choice will spark a consequence, both big and small.
Dragon Age: Inquisition takes us across all different environments and nations, but one thing is for sure – no matter where you go there will be a choice to make with consequences to follow.
The choices you make in character creation will already breed consequences, before you even start the story: gender affects potential romances, race affects how characters interact with you. In conversation, ever dialogue option will bring approval or disapproval from your part members. Too much disapproval and your part members leave the group and inquisition for good and a high approval rating can spark personal side-quests from party members.
Often, choosing a political friend also means making an enemy.
Dragon Age: Inquisition is set to release on PC, PS3, PS4, Xbox 360 and Xbox One on November 18th.