Terminal Reality and Gathering of Developers Announce FLY! 2K

 

For
Gathering of Developers Contact:

Andrea
Schneider/Matt Burton

TSI
Communications

212-696-2000

[email protected]/[email protected]

 

For
Immediate Release

 

Terminal
Reality and Gathering of Developers
Announce
FLY! 2K

Special
Enhanced Version of Critically-Acclaimed FLY! Landing in Stores This
April

 

Dallas,
TX, February 18, 2000 — Game developer Terminal Reality and
developer-driven
computer and video game publisher Gathering of Developers today
announced
FLY! 2K, an enhanced version of the technologically-advanced general
aviation
simulation FLY!. FLY! 2K furthers its predecessor by providing virtual
pilots
with the most recent enhancements made to the original and a host of new

features including the SKY! Environment Exciter,
Roger Wilco support for online
voice
chatting, and an expanded global elevation database. The Gathering will

release FLY! 2K in April 2000 for the PC and
Macintosh computers. In addition,
the
company will offer free upgrades for current FLY! owners.

 

"Terminal
Reality was determined to make FLY! the most realistic and detailed
flight
simulation experience available," said Brett Combs, vice president of

Terminal Reality and co-producer of FLY!.
"Our fans are our best critics, and
with
FLY! 2K, we had a chance to incorporate feedback from them and the flight

sim community to include fantastic user created
add-ons into this enhanced
version."

 

FLY!
2K’s new features include Roger Wilco support, the SKY! Environment Exciter

and the 172 Skyhawk Instrument Flight Rules (IFR)
panel. Roger Wilco is a
real-time voice
chat solution for online pilots, allowing players to engage in
single
or multiple conversations. The SKY! Environment Exciter produces
hyper-realistic
sun and clouds, detailed weather models including ready-made
weather
environments or custom weather settings, accurate night lighting and
enhanced
graphics for runways, taxiways and airport buildings. The 172 Skyhawk
IFR
instrument/cockpit panel allows simmers to fly in all weather conditions

using the instruments rather than sight as the
primary means of navigation.
FLY! 2K’s
enhancements and add-ons will be available in April via CD or download
by
current, registered FLY! owners at the Gathering web site
http://www.godgames.com
or by calling 1-877-godgame.

 

Several
additional enhancements complement FLY! 2K’s new features. An expanded
global
elevation database allows for more precise elevation sample points for a

more realistic re-creation of real world
topography. Improved avionics
documentation
provides a clearer understanding of FLY! 2K’s virtually limitless
functions.
In addition, FLY! 2K also features improved product stability and
additional
Universal Serial Bus (USB) support.

 

FLY!
and FLY! 2K use Terminal Reality’s advanced Photex3 graphics engine,
developed
by the company’s president and Nocturne lead programmer, Mark Randel.

 

Released
in August 1999, FLY! has consistently garnered extensive third-party
support
from fans and developers around the world. Terminal Reality continues
the
FLY! franchise with FLY! 2K, various agreements with third party developers,

such as PC Aviator and its MegaScenery Pacific
Northwest for FLY! and the
upcoming sequel
FLY! II. The flight sim community has already embraced the
franchise,
creating multiple Web sites featuring new scenery, planes and
aircraft
add-ons and alterations.

 

The
gaming and flight enthusiast press have also embraced FLY!. Flight
simulation
journal MicroWings stated, "Real pilots and flight simulation
enthusiasts
will be blown away with the realism and attention to detail in FLY!"

All Games Network named FLY! "Flight Sim of
the Year." Apple Computer, Inc. said
"FLY!
provides stunning exterior scenery and extremely accurate detail in the

cockpit. The only thing missing is the air
sickness bag." Air & Space
Smithsonian
called FLY! "one of the most advanced and realistic general aviation

simulations available for your PC."

 

Headquartered
in Lewisville TX, Terminal Reality is a technology-driven
independent
developer of PC, Mac and Dreamcast games. Founded in 1994, the
company
has created several best-selling games including Terminal Velocity,
Microsoft
Hellbender, Microsoft Monster Truck Madness 1 & 2, and the
award-winning
Microsoft CART Precision Racing. In addition, Terminal Reality
created
the first 3D game for the Windows 95 platform, Microsoft Fury3. In
1999,
Terminal Reality’s ultra realistic flight simulation FLY!, and the 3D
action/adventure
horror game Nocturne were released to industry acclaim.

 

Terminal
Reality also licenses its innovative Nocturne Engine which features
real-time
lighting/shadowing, cloth simulation, volumetric fogging and cinematic
cameras.
http://www.terminalteality.com 

 

Founded
in Dallas, TX in January 1998, Gathering of Developers is a
developer-driven
computer and video game publishing company. The company’s
mission
is to be the worldwide leader in the development and delivery of
commercially
successful computer game software designed for a range of
platforms.
The company’s pioneering partners are industry leaders and proven
hit
makers 3D Realms, Epic Games, PopTop Software, Ritual Entertainment,
Terminal
Reality Inc and Edge of Reality. For more information visit Gathering
of
Developers’ Web site at http://www.godgames.com

 

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