Koei Tecmo has been busy impressing people with a series of intelligent moves and surprising ambition. Such as Berserk and the Band of the Hawk, Dead or Alive Xtreme 3 and their team up with DMM, and Mai Shiranui appearing in DoA5, which is the most fitting crossover in fighting game history. However, all of this pales in comparison to Nioh.
Rising from its forgotten grave, Nioh made a splash with a terrific alpha demo. (It's recent beta demo was no slouch either.) Suddenly, Koei Tecmo has a AAA quality game on their hands that isn't a rehash of the musou/warriors formula, and doesn't sell exclusively on heaving bossoms. It's almost like the teams over their can actually make amazing games…
Both Nioh demos were huge, difficult, and highly technical fusions of Dark Souls and character action games. Not only were the demos excellent, but the execution was too: Koei Tecmo allowed players to earn cool in game swag for Nioh's final release by killing bosses. The recent delay is fine if it means the rest of the game will be on par with or better than these stellar experiences.
In the mean time, we'll have to hold ourselves over with awesome trailers that show off even more new content, like snow maidens, spider women, rabbit spirits, and new faces:
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