The Stanley Parable: Ultra Deluxe delayed to 2020 with befitting weird trailer

More time in the oven

Indie developers Galactic Cafe and Crows Crows Crows have announced the delay of The Stanley Parable: Ultra Deluxe. The high-definition remake of 2013’s surreal adventure game was slated to come out this year but has now been postponed into 2020. Watch the trailer of the announcement to get an idea of what’s in store with the final game. Hint, it’s your sanity.

The Stanley Parable started out as a self-contained mod in the Half-Life 2 engine Source. The unique blend of impossible architecture, fourth-wall-breaking game design subverted gamers’ expectations in lots of fascinating ways and resulted in the modders creating a full-fledged game in 2013. The game came out only on PC sadly, so many gamers were robbed of the confusing, yet enthralling experience.

When The Stanley Parable came out, a lot of people asked us for more endings and more content.
We told them it didn’t need more content, that it was fine just the way it was, that it already had the perfect number of endings.
What a sorry sack of lies that was.
We knew it. We knew it were lying and we did it anyway. We’ve carried that shame around with us for years, a burden weighing on every moment of every day.
Enough is enough.
It’s time to fix this, to unburden our shame. Let us give you our shame, for you to carry it around instead. We’re sick of it.
From the liars who brought you the award winning indie game The Stanley Parable comes The Stanley Parable: Ultra Deluxe, an expansion to the original game with more content, more endings, more whimsical adventures of the two best friends Stanley and The Narrator. Coming to PC and consoles in 2019 2020.
Tastefully seasoned with the bitter remorse of having deceived so many loyal fans for so long.
But seriously, this time it’s done. No more.

Last year, the developers unveiled a full-on remake for PC and console titled The Stanley Parable: Ultra Deluxe. This version would not only make the jump to the more advanced Unity engine but also feature new endings and more content. And of course, it was inbound for consoles, too. Today, we learn that the studio’s initial time frame of a 2019 release might have been a tad too ambitious. In a brilliant new trailer, the iconic announcer of The Stanley Parable is explaining how they came to the decision. It’s probably the most enjoyable delay announcement in recent memory and we heartily recommend watching the video to get an idea about the tone of the game and what the video game medium can achieve that no other entertainment product can.