Categories: News

The Witcher 3 Xbox One patch to release today

CD Projekt Red is looking to release the long awaited Xbox One update for The Witcher 3: Wild Hunt today. Community Lead Marcin Momot has taken to the game's forums responding to inquiries on the whereabouts of the Xbox One patch.

The Witcher 3 was first patched on the PC and subsequently patched on the PlayStation 4. The patch, titled Patch 1.03 brings stability to the game along with a number of fixes for bugs. CD Projekt Red is already working on the game's next patch and will have it going through the certification process soon enough.

As for what patch 1.03 will bring to the Xbox One, Momot has detailed it will be "pretty much similar to the ones on PS4 with the addition of Save files fix." The PS4 and PC patch had minimal differences between the two, most of the differences came from console specific bugs.

**It should be noted that the patch is available in some regions, it is not available worldwide yet.

Check out what the patch will be bringing to the Xbox One below:

  • Corrects a bug where the player was able to shoot bolts at friendly NPCs.
  • Corrects an issue related to Stamina regeneration while sprinting.
  • Corrects a bug that could cause spontaneous combustion of gas clouds.
  • Reduces spawn times for certain groups of NPCs.
  • Blood particles will now correctly appear on water surfaces after foes are killed.
  • Corrects a visual effect in the Wandering in the Dark quest.
  • Improves foliage behavior in scenes.
  • Reduces foliage shadow popping.
  • Introduces a series of improvements in water rendering.
  • "Melltith" sword is visible again.
  • Fixes some minor graphics bugs in gwent.
  • Corrects some missing translations in localized versions.
  • Improves performance, especially in cutscenes and during gameplay.
  • Caps the framerate at 30 fps.
  • Fixes an issue that caused the autosave function to break during longer game sessions.
  • Introduces a number of minor improvements in SFX.
  • Fixes an issue that could have caused an infinite loading screen in certain circumstances in the Wandering in the Dark quest.
  • Corrects an issue in the dialogue system that might have caused rare instances of dialogue looping in certain scenes.
  • Improves stability in gameplay and the UI, especially during games of gwent.
  • Upgrading items included in gear sets no longer destroys rune sockets on said items.
  • Fixes an occasional bug in the Journal in the Fake Papers quest.
  • Enlarges the loot pop-up window in the UI.
  • Button callouts are now correctly displayed in the Main and Pause menus in the Japanese version.
Tatiana Morris

I work here, so at least I've got that going for me. Catch me on Twitter @TatiMo_GZ

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