Categories: News

The Sims Coming to Xbox and GameCube

EA Brings the #1 PC
Game, The Sims, to the Xbox and Nintendo GameCube



REDWOOD CITY, Calif., January 30, 2003– Electronic Arts (Nasdaq:
ERTS) today announced that after a successful launch of The Sims™ on the
PlayStation®2 computer entertainment system, The Sims is now in
development for the Xbox™ video game system from Microsoft and Nintendo
GameCube™. The games will be developed at the company’s Maxis™ studio in
conjunction with Edge of Reality, Ltd.  Players will be able to create and
control their Sims like never before with level-based game play, two-player
modes, and dynamic 3D graphics.  Both platforms will be available in Spring
2003.



“Bringing The Sims to the Xbox and Nintendo GameCube gives
players the opportunity to play The Sims on a variety of console
platforms,” said Sinjin Bain, COO of EA’s Maxis studio and Executive Producer of
the game. “Maxis is looking forward to providing the fun and quirky gameplay of
The Sims to gamers on any type
of console system.”



The Sims for the Xbox and Nintendo GameCube will feature a
level-based mode called “Get a Life,” where players can start with just one Sim
and move him or her through life’s big moments including moving out of Mom’s
house, getting a job, and having a family. Both versions will also feature the
classic Sim-style open-ended game play. Now Xbox and Nintendo GameCube players
can explore and create in an entirely new 3D world of
The Sims.



There is a cast of wacky neighbors and creatures to interact with
that can’t be found in the original The Sims game for the PC, including a
monkey butler that can be unlocked to serve at your Sims’ every whim.  Players
will be able to customize the appearance of their Sim. They can create and
tailor their Sims with accessories such as stylish hats, trendy glasses, cool
hairstyles, and an enormous variety of clothing options.  Players will also be
able to make changes to their Sims appearance mid-game with the unlockable
vanity mirror. 



The Xbox and Nintendo GameCube will support two-player modes.
Players will be able to play The Sims with or against each other. Whether
it’s level-based fun, two-player challenges, or classic Sim-style open-ended
game play, The Sims are new for the Xbox and Nintendo GameCube!



The Sims

skyrocketed to the top of the charts when it began shipping to
stores in February 2000 and quickly became a universal gaming and cultural
phenomenon.  The Sims was the best selling PC
game of both 2000 and 2001 and is now the best selling PC game of all time.

Translated into 16 different languages, The Sims has inspired five
expansion packs; The Sims™ Livin’ Large, The Sims™ House Party, The
Sims™ Hot Date
, The Sims™ Vacation and The Sims™ Unleashed. Combined
sales for the franchise have topped 20 million units life-to-date. For more
information on The Sims franchise titles, visit

http://www.thesims.com
.



Electronic Arts (EA), headquartered in Redwood City, California,
is the world’s leading interactive entertainment software company. Founded in
1982, Electronic Arts posted revenues of more than $1.7 billion for fiscal 2002.
The company develops, publishes and distributes software worldwide for video
game systems, personal computers and the Internet.  Electronic Arts markets its
products under four brand names: EA SPORTS™, EA GAMES™, EA SPORTS BIG™ and
EA.COMSM.
More information about EA’s products and full text of press
releases can be found on the Internet at
http://www.info.ea.com
.


# # #


Electronic Arts,  EA SPORTS, EA GAMES, EA SPORTS BIG, EA Store,
Maxis and The Sims are trademarks are registered trademarks of Electronic Arts
Inc. in the U.S. and/or other countries.  EA.COM is a service mark of EA.com
Inc.  Nintendo GameCube is a trademark of Nintendo.  Microsoft and Xbox are
either trademarks or registered trademarks of Microsoft Corporation in the U.S.
and/or other countries and are used under license from Microsoft. PlayStation is
a registered trademark of Sony Computer Entertainment Inc.  All other trademarks
are the property of their respective owners.

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