Time to colonize oceans in Sid Meier’s Civilization: Beyond Earth’s Rising Tide Expansion

Rising Tides will extend the play space and add an overhauled diplomacy system

Last year, Sid Meier's Civilization: Beyond Earth provided fans with a new and worthy successor to Alpha Centauri, letting players explore a vast universe, and colonize planets. Our own Andrew Clouther checked it out and loved it. So obviously we're not complaining about more content for a fantastic game.

The new expansion titled Rising Tide will enhance the core gameplay with a big emphasis on aquatic objective and settlements. 

Check out the full feature list here:

  • Building floating settlements and accessing natural resources hidden beneath the seas of the alien planet, while alien beasts with unique abilities inhabit the water and challenge players in distinctive ways;
  • Shaping the diplomatic landscape by upgrading traits, changing diplomatic relationships, and leveraging the benefits of your allies, all with political capital;
  • Unlocking a dynamic set of Diplomatic Traits while activating different combinations in response to the changing world;
  • Playing as one of four new factions, including the Al Falah, a group of nomad explorers descended from wealthy and resilient Middle Eastern states;
  • Investing in multiple Affinities to unlock hybrid Affinity units and upgrades for the first time;
  • Collecting and combining alien relics via a new Artifact System that unlocks powerful benefits;
  • Exploring one of two new biomes, Primordial world, an untamed biome rife with volcanic activity and indicative of a chaotic landscape still forming in the new world.

Sid Meier’s Civilization: Beyond Earth's Rising Tide Expansion