Watch Dogs 2: Ubisoft releases statement on removal of seamless multiplayer

It will be back (probably).

Prior to the release of Watch Dogs 2, a mix up at Amazon had the game available for two-hour delivery. One gamer took Amazon Prime up on their offer and grabbed a copy of the game. While the issue at Amazon was rectified, the player found out that the seamless multiplayer feature for Watch Dogs 2 didn't work.

Ubisoft has officially released a statement on the issue which has revealed their decision to remove the feature from the game, as well as the features linked to it like Bounty-Hunter mode. The removal is not permanent, but its removal was necessary to keep the game from lagging or crashing. 

"During the pre-launch phase of Watch Dogs 2, we were disappointed to discover an issue tied to the seamless multiplayer feature that caused the game to lag and crash periodically. In order to eliminate that issue at launch and for players to enjoy a smooth game play experience, we have decided to wait to launch the seamless multiplayer feature so it would not impact the core gameplay experience.

"To be clear, players can fully enjoy the entire single-player experience without any concerns. Additionally, co-op is still fully functional by inviting friends through the game menu. However, the Bounty-Hunter mode and other activities that would occur with other outside players who enter your game will be unavailable until the issue is resolved. We truly appreciate the patience of our player community."

No date was given on when the seamless multiplayer feature would return, but at least co-op will still be available.