Eager to play PlanetSide 2 on PlayStation 4? So were "hundreds of thousands" others apparently.
As many of you are well aware by now, PlanetSide 2's closed beta is currently underway on the PS4. It began earlier this month on January 20th, and SOE has slowly been invite more and more players in waves — as promised.
It's hard to say how many codes in total SOE has sent out riht now, but a fresh batch sent out yesterday released another 10,000 of them. So we know the number is higher than that.
"But I was one of the first to sign up. Where's my code?" is a very popular question many PlanetSide fans have right now. And I guess that's fair — if you signed up the first day you would assume your atop the list.
Not so fast. According to creative director Matt Higby, "hundreds of thousands" of players signed up to participate in the closed beta. So even if you think you were the first, you probably weren't.
Be patient. Even if you haven't received your code yet, SOE has plans to eventually open up the beta to a "broader group of players."
"The initial phase will be a few thousand players. We want to make sure the servers are handling everything OK and that we're getting the information we need to make tweaks and changes, and once we feel good about that, we'll send out more invites to the players," executive producer Clint Worley told us on the day of PlanetSide 2's PS4 closed beta launch.
"We're going to send out that initial round, evaluate, make sure that we get the data that we need, and then send out the other round. The invites are being sent based on when the players submitted their beta application. The earlier you submitted the information, the more likely you are to be in the early phases of the beta. The long term goal is for the beta to be a closed beta initially to get the feedback and interaction with the players. And then towards the end of the beta period, we're discussing opening it up to a much broader group of players."
For those of you who received a code yesterday that wasn't working, that's because it was part of a duplicate batch. A new code should've been sent out.
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